Destiny 2 Shattered Throne Map And Guide
Shattered Throne was one of the biggest and best surprises in Destiny 2: Forsaken. It’s a three-man encounter sitting somewhere between a raid and a Strike in terms of difficulty, and to this day there’s nothing quite like it. It has amazing environments, and unique mechanics, and is a good source of powerful loot – at least it’s when it’s available every three weeks. There’s a lot to like about it, and there’s a lot to figure out too. With that in mind, here’s how to beat Destiny 2 Shattered Throne.
Related: Where to find the Exo Stranger in Destiny 2
First of all, let’s go over how to get to this dungeon. Move around like you’re going to the Oracle in the City of Dreams (head straight from the landing zone and follow the wall on the left) and turn left just before the large chapel-shaped building. You will see a winding road leading to your right. Follow this path until you reach a portal. Go through it and follow the linear path forward until you see a room with a huge black portal at the back. That’s your ticket to Destiny 2 Shattered Throne.
When you charge into Shattered Throne, you will arrive at a large cathedral-shaped building with a diving bird symbol on the back wall. Once you eliminate all the enemies inside, including the yellow bar miniboss, an illuminated symbol will appear in the center of the room. This symbol tells you which cathedral you should go to next. You have to clear the seven cathedrals that are seen on the shattered throne map above to win the encounter.
You’ll always start at the dive bird cathedral, but the rest of the order is random, so we put together a simple map showing how the cathedrals connect. Go to the cathedral indicated by the last symbol you saw, kill the miniboss inside, then look for the next symbol. Do this seven times until you get back to the Diving Bird Cathedral. Kill the last miniboss inside for some loot.
The next stage of Destiny 2 Shattered Throne is a proper hike. Drop the hole in the final cathedral and then follow the corridors until you reach a large open area filled with Taken. Go down to the bottom and then head up. You will come to a large chamber with snipers along the walls and a broken bridge running through it. Kill the snipers from the door, then move around the edge of the room until you can reach the bridge. Jump on it, clear the rest of the enemies, then take the stairs on the left.
The next room is filled with thin paths and as you progress through them the Ogres Taken will spawn to take you down. Retreat whenever they appear and safely take them out from a distance. Head towards the back door and you will come to a glowing barrier. Within the next area, you will be suppressed, which means that you will not regain health and you will not be able to run or double jump. There are a ton of Shadow Thrall inside, and the goal is to get to the end of the hall before they kill you.
You can avoid the aura of suppression by using skills and weapons that restore health, making Warlock Rifts and Wells incredibly valuable to this area. Keep moving and shooting, stop to recover when you need to and follow the left wall to the exit. You will come to another open area with a phalanx-guarded cathedral in the distance.
Vorgeth, hunger without limits
Vorgeth, The Boundless Hunger is the first boss of Destiny 2 Shattered Throne. He is a great Taken Ogre with a special shield. To lower his shield and damage him, you need to turn off one of the four lanterns in the arena. To do that, you will need to collect four orbs that provide a buff called Petitioner’s Mark. These orbs are launched by the Taken Mages along the walls of the arena, so you will have to kill four of them, collect their orbs and then sink one of the lanterns. You must do this without dying because you lose all your Petitioner stacks on death. You also need to get all four orbs relatively quickly, because if you don’t upgrade your petitioner buff within 45 seconds, you will die.
This is a pretty tough fight, but once you figure out how it flows, it’s perfectly doable. When you first fall down, take cover using the pillar on the right. This will protect him from Vorgeth’s eye beam while dealing with the First Wizard. Start with the Wizard on your left and work counter-clockwise. Each wizard is protected by two taken Vandals and two taken Goblins. Kill them before chasing down the Wizards, otherwise, their armor abilities will screw things up. Bring a good vacuum weapon to deal with the Wizards. If you are alone, I recommend using a vacuum bow for its excellent ammo economy.
When you collect the orb from a petitioner, you will update your hobby’s timer. However, it is not necessary to pick them up the moment they drop. The orbs will only disappear after 15 seconds or so, and you can use that time to work on the Vandals and Goblins surrounding the next Wizard. Basically, you want to control your orb collections so that you have as much time as possible to work on the Wizards.
Once you get four orbs, dip the nearest lantern and pool for DPS. During this phase, Vorgeth will shoot high-damage Shadow Orbs at you, so shoot them out of the air before they hit you. Whisper of the Worm works wonders here, but with good weapons and coordinated superpowers, you should be able to kill Vorgeth in one round. If you don’t, just restart the cycle of killing wizards and collecting orbs. When Vorgeth dies, you will get your loot.
Dul Incaru, the eternal return.
After killing Vorgeth, you will have to go through another section of platforms. Fortunately, the way forward is linear and obvious. Follow the enemies, take the elevators up and avoid the bumpers Taken along the walls. Eventually, you’ll get to the final boss of the Shattered Throne: Dul Incaru, the Eternal Return, which, as it happens, is much easier than Vorgeth. This is how this fight works.
There are three abyssal champions in Dul’s chamber. Like the Wizards of Vorgeth, these Champions drop orbs that provide a buff you need to kill Dul. The objective is to kill the champions, get the benefit and Sweet DPS. That’s pretty much it.
When the fight starts, move to a side corner to hide from Dul’s explosions. The arena is small, so fighting the Champions can be awkward, especially with Taken Psions running around. Take on the Psions when they appear (night stalker hunters are great here) and jump on the Champions to switch positions if they get too close. Try to kill all three Champions at the same time, or at the very least, try not to collect their orbs until all three are dead. The orbs will eventually disappear, but the buff they give is on a timer too, so it’s all about hitting that sweet spot again. The more orbs you collect at once, the more damage you do to Dul.
Whisper of the Worm is king here, but machine guns, Trench Barrel shotguns, and high-DPS supers like Blade Barrage and Chaos Reach will work too. If you don’t kill Dul on a DPS cycle, clear your buff by jumping over the glowing dais in the center of the room. There’s also one more thing to keep in mind: if you’ve been killing Champions for too long, Dul will summon a crystal in one of the four niches in the arena. You cannot damage Champions while this crystal is up, so breaking it should be a priority.
You’ll get a huge damage boost from the buff, so as long as you get two or three orbs, Dul Incaru should go down fast. Congratulations! Enjoy your loot.
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